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Technology

Agile + UX: six strategies for more agile user experience (Austin Govella at Thinking and Making)

There’s a secret lie lurking behind agile methods. ‘Agile’ suggests fast. At Comcast, we’re using a scrum process that throws around terms like “team velocity”. And the agile literature does promise better, faster. It’s no wonder that when organizations hear this, all they hear is faster. Of course, the secret lie is that agile isn’t [...]

Posted on: 06/01/12
by admin
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Agile User Experience Projects (Jakob Nielsen’s Alertbox)

Agile projects aren’t yet fully user-driven, but new research shows that developers are actually more bullish on key user experience issues than UX people themselves. Last year, we conducted a study of best practices in integrating usability methods with Agile development projects. Usually, it’s not worth studying the same problem again just a year later [...]

Posted on: 06/01/12
by admin
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How to Design a Mobile Responsive Website | UX Booth

To build a mobile site or not to build a mobile site; this is a question at the forefront of many a discussion. There is, however, another option: responsive web design. When, why, and how should you go about designing a responsive website? With mobile internet users set to surpass desktop internet users in the [...]

Posted on: 29/12/11
by admin
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Pioneering a User Experience (UX) Process – Boxes and Arrows: The design behind the design

Maybe you’ve recently been hired by a company who wants to “do usability.” It could be that you’re a UI designer, business analyst, or front end developer who’s been conducting impromptu hallway usability tests and you’ve started to think you might be on to something. Or perhaps you’re a product manager who’s realized that the [...]

Posted on: 16/12/11
by admin
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The UX of Learning | A List Apart

While many desk-shackled students may wish they were napping rather than enduring yet another monotonous lecture, learning is by no means confined within the classroom. In fact, we engage in focused learning activities every day. Think of the last time you ordered a book, booked a flight, or bought a car. How did you choose [...]

Posted on: 14/12/11
by Jimmy Keogh
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Design Studio and Agile UX : Process and Pitfalls | UX Magazine

  We are often asked how and when Design Studio should be used in a startup or enterprise whose product team embraces agile. We hope this article answers some questions about how to effectively use Design Studio (as well as variations on it), and to avoid potential pitfalls so those practicing some flavor of agile [...]

Posted on: 09/11/11
by Jimmy Keogh
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OmniTouch: Wearable Multitouch Interaction Everywhere | Chris Harrison

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Today’s mobile computers provide omnipresent access to information, creation and communication facilities. It is undeniable that they have forever changed the way we work, play and interact. However, mobile interaction is far from solved. Diminutive screens and buttons mar the user experience, and otherwise prevent us from realizing their full potential. We explored and prototyped [...]

Posted on: 18/10/11
by Jimmy Keogh
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Visualising the User Experience

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Grant Robinson the senior interaction designer at Xero has put together a great selection of slides and kindly published them for all of us to enjoy on Slideshare. Grant begins by taking us through the concept of rapid prototyping and the added value it gives to a project and how this sits nicely with Agile [...]

Posted on: 06/10/11
by admin
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Usability testing tool

  Here is an interesting usability testing tool http://www.loop11.com/

Posted on: 06/10/11
by DavidBenyon
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Slides on xChannel from Nashville

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  Due to popular demand, here are the slides from my presentation at the Breaking Development conference in Nashville last week. It’s the same basic talk I have given before on The Cross-Channel Experience but with a few minor tweaks and the talking points were more focused on mobile web than anything else. If you [...]

Posted on: 03/10/11
by admin
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